

Residential buildings provides a set population permanently as long as the residence is not sold and residential buildings also generate coins over time without requiring the player to assign a production option, but players still needed to collect the coins once the coins are produced. Residential buildings gradually get bigger as a player progresses through the ages. Some buildings can be collected in few minutes but some need hours.

Some provide more population but less coins over time some produce more coins over time but provide less population. They are very important as they provide two of the basic requirements for progression in the game, population and coins.Īll the residential buildings have different properties, even in the same age. Residential Buildings are the primary buildings that provide population and coins in a certain amount of time. Each Age offers two Great Buildings (with No Age, Early Middle Ages, Arctic Future and Oceanic Future having three Great Buildings each and Space Age Asteroid Belt, Space Age Venus and Space Age Jupiter Moon having one Great Building), each one with its own unique bonus, graphic and space required to build.

And since Forge Points (FPs) are the lifeblood of FOE, the cost of a GB bonus is one important variable to consider. So which one of those 7 is best for your strategy? There are a few variables for you to consider, so learning the qualities of each GB is a must. For example, if you want a Supply Production bonus, you have 7 GBs to choose from. Likewise, Château Frontenac is the only GB that provides quest reward boost, and Temple of Relics is the only GB that provides Guild Expedition relic hunt rewards.īut there are several categories where multiple GBs exist. Mark's Basilica is the only GB that provides Coin Boost as its bonus. Of the 40+ Great Buildings, as many are unique in the sense that they are the solitary source for a particular bonus.
